﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Naruto.TaskManagement.Entitys.DTO
{
    /// <summary>
    /// 发送消息的实体
    /// </summary>
    public class SendMessageDTO
    {
        /// <summary>
        /// 发送方用户id
        /// </summary>
        public string SendUserId { get; set; }

        /// <summary>
        /// 发送人
        /// </summary>
        public string SendUser { get; set; }


        /// <summary>
        /// 发送人头像
        /// </summary>
        public string SendHeardImgUrl { get; set; }

        /// <summary>
        /// 接收人
        /// </summary>
        public string RecevieUser { get; set; }

        /// <summary>
        /// 接收方用户id
        /// </summary>
        public string RecevieUserId { get; set; }


        /// <summary>
        /// 接收人头像
        /// </summary>
        public string RecevieHeardImgUrl { get; set; }

        /// <summary>
        /// 会话内容
        /// </summary>
        public string ChatContent { get; set; }


        /// <summary>
        /// 消息的类型 文本: 0 ;图片: 1  视频 2
        /// </summary>
        public int ContentType { get; set; }
    }
}
